Large City: Ngītäm Fǔnts̄y Ni̋ēkēä

Ngītäm Fǔnts̄y Ni̋ēkēä

Ngītäm Fǔnts̄y Ni̋ēkēä
Example Goblin architecture.
StateGoblin Tribes
ProvenceÁdraptlērg Region
RegionInëw-aōm Woodlands
Founded1106
Community LeaderLord Vúoú Gāwm 'Robbi Cherry' Jó̄sh Yä̌shv Mboida̋sh Bé̄kīy Caw̄́̄̋
Area95 km2 (38 mi2)
Average Yearly Temp9°C (48°F)
Average Elevation2980 m (9776 ft)
Average Yearly Precipitation244 cm/y (96 in/y)
Population22541
Population Density237 people per km2 (593 people per mi2)
Town AuraNecromancy
Naming
Native nameNgītäm Fǔnts̄y Ni̋ēkēä
Pronunciation/ŋgaɪ̯̄tæm/ /fʌ̌ntsʰiː/
Direct Translation[personal] [bank (river)]
Translation[Not Yet Translated]

Ngītäm Fǔnts̄y Ni̋ēkēä (/ŋgaɪ̯̄tæm/ /fʌ̌ntsʰiː/ [personal] [bank (river)]) is a subtropical Large City located in the Ádraptlērg Region of the Goblin Tribes.

The name Ngītäm Fǔnts̄y Ni̋ēkēä is derived from the Goblin language, as Ngītäm Fǔnts̄y Ni̋ēkēä was founded by Bër Bēkīb 'Kylie Skye' Ca̋nvér Yó̄b̪f̄ Caw̄ Gó̄shīy Sé̄kīsh, who was culturaly Goblin.

Climate

Ngītäm Fǔnts̄y Ni̋ēkēä has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being a cool 14°C (57°F) and its average temperature during the winter being a cold 5°C (41°F). Ngītäm Fǔnts̄y Ni̋ēkēä receives an average of 244 cm/y (96 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Ngītäm Fǔnts̄y Ni̋ēkēä covers an area of nearly 95 km2 (38 mi2), and an average elevation of 2980 m (9776 ft) above sea level.

Overview

Ngītäm Fǔnts̄y Ni̋ēkēä was founded durring the early 12th century in fall of the year 1106, by Bër Bēkīb 'Kylie Skye' Ca̋nvér Yó̄b̪f̄ Caw̄ Gó̄shīy Sé̄kīsh. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Bër Bēkīb 'Kylie Skye' Ca̋nvér Yó̄b̪f̄ Caw̄ Gó̄shīy Sé̄kīsh.

Ngītäm Fǔnts̄y Ni̋ēkēä was built using the conventions of Goblin durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Ngītäm Fǔnts̄y Ni̋ēkēä is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Ngītäm Fǔnts̄y Ni̋ēkēä is buildings are speckled and packed arround narrow packed earth streets with seemingly no patern to them. It appears as if the city's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a city. The city posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Ngītäm Fǔnts̄y Ni̋ēkēä weathering a full scale bombardment durring a siege. The city's budget focused millitary grade defenses are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

Before you’ve even set foot into the heart of Ngītäm Fǔnts̄y Ni̋ēkēä, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same divine, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its divine. Asside form the revrent worship, you can see the citizens are preparing for something, and that something isn’t good. Weapons are worn openly. Defensive structures have been recently constructed to guard less used areas of the city. Merchants seem very eager to sell their wares at discount prices. Something is coming.

Civic Infrastructure

Ngītäm Fǔnts̄y Ni̋ēkēä possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Ngītäm Fǔnts̄y Ni̋ēkēä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ngītäm Fǔnts̄y Ni̋ēkēä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ngītäm Fǔnts̄y Ni̋ēkēä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ngītäm Fǔnts̄y Ni̋ēkēä's parks.

Ngītäm Fǔnts̄y Ni̋ēkēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ngītäm Fǔnts̄y Ni̋ēkēä.

Ngītäm Fǔnts̄y Ni̋ēkēä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ngītäm Fǔnts̄y Ni̋ēkēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ngītäm Fǔnts̄y Ni̋ēkēä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ngītäm Fǔnts̄y Ni̋ēkēä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ngītäm Fǔnts̄y Ni̋ēkēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ngītäm Fǔnts̄y Ni̋ēkēä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ngītäm Fǔnts̄y Ni̋ēkēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ngītäm Fǔnts̄y Ni̋ēkēä's public wards, blessings, and other arcane systems.

Ngītäm Fǔnts̄y Ni̋ēkēä has an Millitary Academy which trains military officers and specilists.

Ngītäm Fǔnts̄y Ni̋ēkēä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Ngītäm Fǔnts̄y Ni̋ēkēä's grid is powered by mana accumulators.

Ngītäm Fǔnts̄y Ni̋ēkēä's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Ngītäm Fǔnts̄y Ni̋ēkēä has a first rate hospital which caters to anyone in need of long term medical care.

Ngītäm Fǔnts̄y Ni̋ēkēä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Ngītäm Fǔnts̄y Ni̋ēkēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ngītäm Fǔnts̄y Ni̋ēkēä's natural decorations nor waterways.

Ngītäm Fǔnts̄y Ni̋ēkēä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ngītäm Fǔnts̄y Ni̋ēkēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ngītäm Fǔnts̄y Ni̋ēkēä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Ngītäm Fǔnts̄y Ni̋ēkēä's chapel was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

In Ngītäm Fǔnts̄y Ni̋ēkēä sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.

The Alseid near Ngītäm Fǔnts̄y Ni̋ēkēä are known to be quite timid.

Ngītäm Fǔnts̄y Ni̋ēkēä's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local narcotic to channel Conjuration energies of tier 3 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 42
  • Farmers: 75
  • Farm Laborer: 125
  • Hunters: 68
  • Milk Maids: 59
  • Ranchers: 29
  • Ranch Hands: 63
  • Shepherds: 53
    • Farmland: 90614 m2
    • Cattle and Similar Creatures: 5635
    • Poultry: 67623
    • Swine: 4508
    • Sheep: 225
    • Goats: 45
    • Horses, Mounts, and Beasts of Burden: 2254

Craftsmen

  • Arms and Toolmakers: 45
  • Blacksmiths: 47
  • Bookbinders: 30
  • Buckle-makers: 29
  • Cabinetmakers: 49
  • Candlemakers: 83
  • Carpenters: 73
  • Clothmakers: 72
  • Coach and Harness Makers: 24
  • Coopers: 56
  • Copper, Brass, Tin, Zinc, and Lead Workers: 31
  • Copyists: 21
  • Cutlers: 18
  • Fabricworkers: 53
  • Farrier: 166
  • Furriers: 14
  • Glassworkers: 66
  • Gunsmiths: 54
  • Harness-Makers: 21
  • Hatters: 42
  • Hosiery Workers: 16
  • Jewelers: 25
  • Leatherwrights: 66
  • Locksmiths: 23
  • Matchstick makers: 35
  • Musical Instrument Makers: 33
  • Painters, Structures and Fixtures: 28
  • Paper Workers: 33
  • Plasterers: 31
  • Pursemakers: 38
  • Roofers: 24
  • Ropemakers: 22
  • Rugmakers: 21
  • Saddlers: 40
  • Scabbardmakers: 47
  • Scalemakers: 23
  • Scientific, Surgical, and Optical Instrument Makers: 14
  • Sculptors, Structures and Fixtures: 21
  • Shoemakers: 21
  • Soap and Tallow Workers: 76
  • Tailors: 136
  • Tanners: 27
  • Upholsterers: 34
  • Watchmakers: 30
  • Weavers: 66
  • Whitesmiths: 17

Merchants

  • Adventuring Goods Retellers: 15
  • Arcana Sellers: 15
  • Beer-Sellers: 30
  • Booksellers: 33
  • Butchers: 56
  • Chandlers: 57
  • Chicken Butchers: 67
  • Entrepreneurs: 23
  • Fine Clothiers: 59
  • Fishmongers: 52
  • Florists: 13
  • Potion Sellers: 37
  • Resellers: 102
  • Spice Merchants: 32
  • Wine-sellers: 46
  • Wheelwright: 36
  • Woodsellers: 21

Service workers

  • Bakers: 107
  • Barbers: 88
  • Coachmen: 34
  • Cooks: 90
  • Doctors: 48
  • Gamekeepers: 35
  • Grooms: 19
  • Hairdressers: 70
  • Healers: 60
  • Housekeepers: 66
  • Housemaids: 118
  • House Stewards: 66
  • Inns: 21
  • Laundry maids: 42
  • Maidservants: 77
  • Nursery Maids: 40
  • Pastrycooks: 66
  • Restaurateur: 93
  • Tavern Keepers: 77

Specialized Laborer

  • Ashworkers: 33
  • Bleachers: 21
  • Chemical Workers: 12
  • Coal Heavers: 51
  • In-Town Couriers: 52
  • Long Haul Couriers: 49
  • Dockyard Workers: 47
  • Gas Workers: 10
  • Hay Merchants: 19
  • Leech Collectors: 60
  • Millers: 47
  • Miners: 47
  • Oilmen and Polishers: 35
  • Postmen: 51
  • Pure Finder: 29
  • Skinners: 66
  • Sugar Refiners: 13
  • Tosher: 35
  • Warehousemen: 75
  • Watercarriers: 49
  • Watermen, Bargemen, etc.: 62

Skilled Laborers

  • Accountants: 28
  • Alchemist: 33
  • Clerk: 44
  • Dentists: 22
  • Educators: 65
  • Engineers: 33
  • Gardeners: 22
  • Mages: 16
  • Plumbers: 24
  • Pharmacist: 26
  • Professors: 9
  • Scientists: 16
  • Wizards: 10

Civil Servants

  • Adventurers: 21
  • Bankers: 30
  • Civil Clerks: 52
  • Civic Iudex: 24
  • Consultants: 14
  • Exorcist: 54
  • Fixers: 28
  • Kami Clerk: 46
  • Landlords: 43
  • Lawyers: 26
  • Legend Keepers: 36
  • Militia Officers: 225
  • Monks, Monastic: 75
  • Monks, Civic: 66
  • Historian, Oral: 49
  • Historian, Textual: 26
  • Policemen, Sheriffs, etc.: 53
  • Priests: 83
  • Rangers: 29
  • Rat Catchers: 34
  • Scholars: 34
  • Spiritualist: 41
  • Slayers: 12
  • Storytellers: 73
  • Military Officers: 90

Cottage Industries

  • Brewers: 66
  • Comfort Services: 86
  • Enchanters: 25
  • Herbalists: 24
  • Jaminators: 77
  • Needleworkers: 75
  • Potters: 36
  • Preserve Makers: 70
  • Quilters: 30
  • Seamsters: 102
  • Spinners: 64
  • Tinker: 24
  • Weaver: 60

Artists

  • Actors: 24
  • Architects: 8
  • Bards: 36
  • Costumers: 14
  • Dancers: 27
  • Drafters: 14
  • Engravers: 19
  • Fine Furniture Carpenters: 11
  • Glaziers: 23
  • Inlayers: 20
  • Musicians: 62
  • Painters, Art: 11
  • Playwrights: 23
  • Sculptors, Art: 19
  • Wood Carvers: 70
  • Writers: 83

Produce Industries

  • Butter Churners: 83
  • Canners: 68
  • Cheesmakers: 75
  • Ice Merchants: 10
  • Millers: 46
  • Picklers: 37
  • Smokers: 27
  • Stockmakers: 24
  • Tobacconists: 34
  • Tallowmakers: 49

8455 of Ngītäm Fǔnts̄y Ni̋ēkēä's population work within a Foundational Occupation.

13636 of Ngītäm Fǔnts̄y Ni̋ēkēä's population do not work in a formal occupation, but do contribute to the local economy. 450 (2%) are noncontributers.

Points of Interest

POI

History

Ngītäm Fǔnts̄y Ni̋ēkēä is in secret rebellion against their ostensible liege, having cut deals with his enemies, plotted to betray him for their own gain, or bridled under his tyranny and sought a better lord. The community’s leadership is all in on this plot, and outside viceroys or representatives are being kept carefully ignorant of the reality. The common folk may be oblivious to the truth, though they’ll doubtless have felt the same motivations and promptings that convinced their leaders to turn traitor.

The the an astrolabe of Wild Magic, an an astrolabe imbued with great amounts of Wild Magic energies was created in Ngītäm Fǔnts̄y Ni̋ēkēä by in time immemorial, reportedly some time during the late 2nd century.

History